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Astral Tournament Feedback System
Astral Tournament Info
License: Shareware | Author: Apus Software | Requirements: PII-300, 64Mb RAM, 4Mb VRAM
In Astral Tournament duel you fight the other mage (computer or other player) for control of magical plane using creatures and other spells.
The creatures and spells are of the following magical elements: Air, Fire, Water, Earth and Death. Each mage starts the duel with 50 life points. Each mage has five more numbers - they show his power in the appropriate magic element. These powers affect the spells the mage can cast and the power of the spells also. (e.g. if your Fire power is 5 you can cast fire spells or summon fire creatures with level 5 or less). Each time you cast spell/summon creature with level X your appropriate element power reduces by X, and each turn all of your powers are increased by 1.
Each creature has two stats: attack strength and life number. If the creature attacks player/other creature that player's/creature's life is reduced by the attack strength the attacking creature possesses. If the creature's life is reduced to 0 that creature dies. The object of the duel is to defeat your opponent by reducing his life number from 50 to 0.
Version 1.3 contains new features in internet gameplay.
Apus Software
Astral Arrows - You can manipulate colored bricks with arrows on them. When you click on the brick it moves accordingly to it's arrow direction. Groups of two or more bricks having the same color is dissapearing, but each turn some new bricks incomes.
Astronoid - This game is an unusual remake of arkanoid game. Your goal is to destroy alien turrets to complete each level. You don't need to always deflect the plasma sphere, but you really need to evade the alien shells and missiles to survive.
FireStones - This game likes color tetris: there are incoming blocks of 3 colored stones, you can rotate it. The lines of 3 or more stones having common color are destroying and stones are dropping down if possible.
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